@frozen
public struct UniformFloatingPointDistribution<T: BinaryFloatingPoint>: RandomDistribution
where T.RawSignificand: FixedWidthInteger
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public let lowerBound: T
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public let upperBound: T
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public init(lowerBound: T = 0, upperBound: T = 1)
הַצהָרָה
public func next<G>(using rng: inout G) -> T where G : RandomNumberGenerator