Computes the 3d ray for a 2d point (the z component of the ray is 1).
tfg.rendering.camera.orthographic.ray(
point_2d: type_alias.TensorLike, name: str = 'orthographic_ray'
) -> tf.Tensor
Computes the 3d ray for a 2d point on the image plane. For an orthographic camera the rays are constant over the image plane with
Args | |
---|---|
point_2d
|
A tensor of shape [A1, ..., An, 2] , where the last dimension
represents a 2d point.
|
name
|
A name for this op that defaults to "orthographic_ray". |
Returns | |
---|---|
A tensor of shape [A1, ..., An, 3] , where the last dimension represents
a 3d ray.
|