tfg.rendering.interpolate.interpolate_vertex_attribute
    
    
      
    
    
      
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Interpolate a single vertex attribute across the input framebuffer.
tfg.rendering.interpolate.interpolate_vertex_attribute(
    attribute: tf.Tensor,
    framebuffer: tfg.rendering.framebuffer.Framebuffer,
    background_value: Optional[Union[tf.Tensor, Iterable[float]]] = None
) -> tfg.rendering.framebuffer.RasterizedAttribute
Args | 
attribute
 | 
2-D or 3-D vertex attribute Tensor with shape [batch,
num_vertices, num_channels] or [num_vertices, num_channels].
 | 
framebuffer
 | 
Framebuffer to interpolate across. Expected to contain
barycentrics, vertex_ids, and foreground_mask.
 | 
background_value
 | 
1-D Tensor (or convertible value) with shape
[num_channels] containing the value to use for background pixels. If None,
defaults to zero.
 | 
Returns | 
| 
A RasterizedAttribute containing the per-pixel interpolated values.
 | 
  
  
 
  
    
    
      
       
    
    
  
  
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  Last updated 2022-10-28 UTC.
  
  
  
    
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