tfg.geometry.transformation.euler.from_rotation_matrix
Converts rotation matrices to Euler angles.
tfg.geometry.transformation.euler.from_rotation_matrix(
rotation_matrix: type_alias.TensorLike,
name: str = 'euler_from_rotation_matrix'
) -> tf.Tensor
The rotation matrices are assumed to have been constructed by rotation around
the \(x\), then \(y\), and finally the \(z\) axis.
Note |
There is an infinite number of solutions to this problem. There are
|
Gimbal locks when abs(rotation_matrix(2,0)) == 1, which are not handled.
Note |
In the following, A1 to An are optional batch dimensions.
|
Args |
rotation_matrix
|
A tensor of shape [A1, ..., An, 3, 3] , where the last two
dimensions represent a rotation matrix.
|
name
|
A name for this op that defaults to "euler_from_rotation_matrix".
|
Returns |
A tensor of shape [A1, ..., An, 3] , where the last dimension represents
the three Euler angles.
|
Raises |
ValueError
|
If the shape of rotation_matrix is not supported.
|
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Last updated 2022-10-28 UTC.
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