tensorflow::
  #include <math_ops.h>
  Multiply the matrix "a" by the matrix "b".
Summary
The inputs must be two-dimensional matrices and the inner dimension of "a" (after being transposed if transpose_a is true) must match the outer dimension of "b" (after being transposed if transposed_b is true).
Note: The default kernel implementation for MatMul on GPUs uses cublas.
Arguments:
- scope: A Scope object
Optional attributes (see Attrs):
- transpose_a: If true, "a" is transposed before multiplication.
- transpose_b: If true, "b" is transposed before multiplication.
Returns:
- Output: The product tensor.
| Constructors and Destructors | |
|---|---|
| MatMul(const ::tensorflow::Scope & scope, ::tensorflow::Input a, ::tensorflow::Input b) | |
| MatMul(const ::tensorflow::Scope & scope, ::tensorflow::Input a, ::tensorflow::Input b, const MatMul::Attrs & attrs) | 
| Public attributes | |
|---|---|
| operation | |
| product | |
| Public functions | |
|---|---|
| node() const  | ::tensorflow::Node * | 
| operator::tensorflow::Input() const  | 
         | 
| operator::tensorflow::Output() const  | 
         | 
| Public static functions | |
|---|---|
| TransposeA(bool x) | |
| TransposeB(bool x) | |
| Structs | |
|---|---|
| tensorflow:: | Optional attribute setters for MatMul. | 
Public attributes
operation
Operation operation
product
::tensorflow::Output product
Public functions
MatMul
MatMul( const ::tensorflow::Scope & scope, ::tensorflow::Input a, ::tensorflow::Input b )
MatMul
MatMul( const ::tensorflow::Scope & scope, ::tensorflow::Input a, ::tensorflow::Input b, const MatMul::Attrs & attrs )
node
::tensorflow::Node * node() const
operator::tensorflow::Input
operator::tensorflow::Input() const
operator::tensorflow::Output
operator::tensorflow::Output() const
Public static functions
TransposeA
Attrs TransposeA( bool x )
TransposeB
Attrs TransposeB( bool x )