tf.random.stateless_uniform

Outputs deterministic pseudorandom values from a uniform distribution.

This is a stateless version of tf.random.uniform: if run twice with the same seeds and shapes, it will produce the same pseudorandom numbers. The output is consistent across multiple runs on the same hardware (and between CPU and GPU), but may change between versions of TensorFlow or on non-CPU/GPU hardware.

The generated values follow a uniform distribution in the range [minval, maxval). The lower bound minval is included in the range, while the upper bound maxval is excluded.

For floats, the default range is [0, 1). For ints, at least maxval must be specified explicitly.

In the integer case, the random integers are slightly biased unless maxval - minval is an exact power of two. The bias is small for values of maxval - minval significantly smaller than the range of the output (either 2**32 or 2**64).

For full-range (i.e. inclusive of both max and min) random integers, pass minval=None and maxval=None with an integer dtype. For an integer dtype either both minval and maxval must be None or neither may be None. For example:

ints = tf.random.stateless_uniform(
    [10], seed=(2, 3), minval=None, maxval=None, dtype=tf.int32)

shape A 1-D integer Tensor or Python array. The shape of the output tensor.
seed A shape [2] Tensor, the seed to the random number generator. Must have dtype int32 or int64. (When using XLA, only int32 is allowed.)
minval A Tensor or Python value of type dtype, broadcastable with shape (for integer types, broadcasting is not supported, so it needs to be a scalar). The lower bound on the range of random values to generate. Pass None for full-range integers. Defaults to 0.
maxval A Tensor or Python value of type dtype, broadcastable with shape (for integer types, broadcasting is not supported, so it needs to be a scalar). The upper bound on the range of random values to generate. Defaults to 1 if dtype is floating point. Pass None for full-range integers.
dtype The type of the output: float16, float32, float64, int32, or int64. For unbounded uniform ints (minval, maxval both None), uint32 and uint64 may be used.
name A name for the operation (optional).
alg The RNG algorithm used to generate the random numbers. Valid choices are "philox" for the Philox algorithm, "threefry" for the ThreeFry algorithm, and "auto_select" (default) for the system to automatically select an algorithm based the device type. Values of tf.random.Algorithm can also be used. Note that with "auto_select", the outputs of this function may change when it is running on a different device.

A tensor of the specified shape filled with random uniform values.

ValueError If dtype is integral and only one of minval or maxval is specified.