GPUOptions.Experimental.Builder

общедоступный статический конечный класс GPUOptions.Experimental.Builder

Тип protobuf tensorflow.GPUOptions.Experimental

Публичные методы

GPUOptions.Experimental.Builder
addAllVirtualDevices (Iterable<? расширяет значения GPUOptions.Experimental.VirtualDevices >)
 The multi virtual device settings.
GPUOptions.Experimental.Builder
addRepeatedField (поле com.google.protobuf.Descriptors.FieldDescriptor, значение объекта)
GPUOptions.Experimental.Builder
addVirtualDevices ( GPUOptions.Experimental.VirtualDevices.Builder builderForValue)
 The multi virtual device settings.
GPUOptions.Experimental.Builder
addVirtualDevices (индекс int, значение GPUOptions.Experimental.VirtualDevices )
 The multi virtual device settings.
GPUOptions.Experimental.Builder
addVirtualDevices (значение GPUOptions.Experimental.VirtualDevices )
 The multi virtual device settings.
GPUOptions.Experimental.Builder
addVirtualDevices (индекс int, GPUOptions.Experimental.VirtualDevices.Builder builderForValue)
 The multi virtual device settings.
GPUOptions.Experimental.VirtualDevices.Builder
добавитьVirtualDevicesBuilder ()
 The multi virtual device settings.
GPUOptions.Experimental.VirtualDevices.Builder
addVirtualDevicesBuilder (индекс int)
 The multi virtual device settings.
GPUOptions.Экспериментальный
GPUOptions.Экспериментальный
GPUOptions.Experimental.Builder
GPUOptions.Experimental.Builder
ОчиститьКоллективерингордер ()
 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.
GPUOptions.Experimental.Builder
ClearField (поле com.google.protobuf.Descriptors.FieldDescriptor)
GPUOptions.Experimental.Builder
ClearKernelTrackerMaxBytes ()
 If kernel_tracker_max_bytes = n > 0, then a tracking event is
 inserted after every series of kernels allocating a sum of
 memory >= n.
GPUOptions.Experimental.Builder
GPUOptions.Experimental.Builder
ClearKernelTrackerMaxPending ()
 If kernel_tracker_max_pending > 0 then no more than this many
 tracking events can be outstanding at a time.
GPUOptions.Experimental.Builder
ClearNumDevToDevCopyStreams ()
 If > 1, the number of device-to-device copy streams to create
 for each GPUDevice.
GPUOptions.Experimental.Builder
ClearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)
GPUOptions.Experimental.Builder
ClearTimestampedAllocator ()
 If true then extra work is done by GPUDevice and GPUBFCAllocator to
 keep track of when GPU memory is freed and when kernels actually
 complete so that we can know when a nominally free memory chunk
 is really not subject to pending use.
GPUOptions.Experimental.Builder
очиститьUseUnifiedMemory ()
 If true, uses CUDA unified memory for memory allocations.
GPUOptions.Experimental.Builder
GPUOptions.Experimental.Builder
Нить
getCollectiveRingOrder ()
 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.
com.google.protobuf.ByteString
getCollectiveRingOrderBytes ()
 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.
GPUOptions.Экспериментальный
окончательный статический com.google.protobuf.Descriptors.Descriptor
com.google.protobuf.Descriptors.Descriptor
интервал
getKernelTrackerMaxBytes ()
 If kernel_tracker_max_bytes = n > 0, then a tracking event is
 inserted after every series of kernels allocating a sum of
 memory >= n.
интервал
getKernelTrackerMaxInterval ()
 Parameters for GPUKernelTracker.
интервал
getKernelTrackerMaxPending ()
 If kernel_tracker_max_pending > 0 then no more than this many
 tracking events can be outstanding at a time.
интервал
getNumDevToDevCopyStreams ()
 If > 1, the number of device-to-device copy streams to create
 for each GPUDevice.
логическое значение
getTimestampedAllocator ()
 If true then extra work is done by GPUDevice and GPUBFCAllocator to
 keep track of when GPU memory is freed and when kernels actually
 complete so that we can know when a nominally free memory chunk
 is really not subject to pending use.
логическое значение
getUseUnifiedMemory ()
 If true, uses CUDA unified memory for memory allocations.
GPUOptions.Experimental.VirtualDevices
getVirtualDevices (индекс int)
 The multi virtual device settings.
GPUOptions.Experimental.VirtualDevices.Builder
getVirtualDevicesBuilder (индекс int)
 The multi virtual device settings.
Список < GPUOptions.Experimental.VirtualDevices.Builder >
getVirtualDevicesBuilderList ()
 The multi virtual device settings.
интервал
getVirtualDevicesCount ()
 The multi virtual device settings.
Список < GPUOptions.Experimental.VirtualDevices >
getVirtualDevicesList ()
 The multi virtual device settings.
GPUOptions.Experimental.VirtualDevicesOrBuilder
getVirtualDevicesOrBuilder (индекс int)
 The multi virtual device settings.
Список<? расширяет GPUOptions.Experimental.VirtualDevicesOrBuilder >
getVirtualDevicesOrBuilderList ()
 The multi virtual device settings.
последнее логическое значение
GPUOptions.Experimental.Builder
mergeFrom (com.google.protobuf.Message другое)
GPUOptions.Experimental.Builder
mergeFrom (ввод com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)
окончательный вариант GPUOptions.Experimental.Builder
mergeUnknownFields (com.google.protobuf.UnknownFieldSetknownFields)
GPUOptions.Experimental.Builder
удалитьVirtualDevices (индекс int)
 The multi virtual device settings.
GPUOptions.Experimental.Builder
setCollectiveRingOrder (строковое значение)
 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.
GPUOptions.Experimental.Builder
setCollectiveRingOrderBytes (значение com.google.protobuf.ByteString)
 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.
GPUOptions.Experimental.Builder
setField (поле com.google.protobuf.Descriptors.FieldDescriptor, значение объекта)
GPUOptions.Experimental.Builder
setKernelTrackerMaxBytes (целое значение)
 If kernel_tracker_max_bytes = n > 0, then a tracking event is
 inserted after every series of kernels allocating a sum of
 memory >= n.
GPUOptions.Experimental.Builder
setKernelTrackerMaxInterval (целое значение)
 Parameters for GPUKernelTracker.
GPUOptions.Experimental.Builder
setKernelTrackerMaxPending (целое значение)
 If kernel_tracker_max_pending > 0 then no more than this many
 tracking events can be outstanding at a time.
GPUOptions.Experimental.Builder
setNumDevToDevCopyStreams (целое значение)
 If > 1, the number of device-to-device copy streams to create
 for each GPUDevice.
GPUOptions.Experimental.Builder
setRepeatedField (поле com.google.protobuf.Descriptors.FieldDescriptor, индекс int, значение объекта)
GPUOptions.Experimental.Builder
setTimestampedAllocator (логическое значение)
 If true then extra work is done by GPUDevice and GPUBFCAllocator to
 keep track of when GPU memory is freed and when kernels actually
 complete so that we can know when a nominally free memory chunk
 is really not subject to pending use.
окончательный вариант GPUOptions.Experimental.Builder
setUnknownFields (com.google.protobuf.UnknownFieldSetknownFields)
GPUOptions.Experimental.Builder
setUseUnifiedMemory (логическое значение)
 If true, uses CUDA unified memory for memory allocations.
GPUOptions.Experimental.Builder
setVirtualDevices (индекс int, GPUOptions.Experimental.VirtualDevices.Builder builderForValue)
 The multi virtual device settings.
GPUOptions.Experimental.Builder
setVirtualDevices (индекс int, значение GPUOptions.Experimental.VirtualDevices )
 The multi virtual device settings.

Унаследованные методы

Публичные методы

public GPUOptions.Experimental.Builder addAllVirtualDevices (Iterable<? расширяет значения GPUOptions.Experimental.VirtualDevices >)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.Builder addRepeatedField (поле com.google.protobuf.Descriptors.FieldDescriptor, значение объекта)

public GPUOptions.Experimental.Builder addVirtualDevices ( GPUOptions.Experimental.VirtualDevices.Builder builderForValue)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.Builder addVirtualDevices (индекс int, значение GPUOptions.Experimental.VirtualDevices )

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.Builder addVirtualDevices (значение GPUOptions.Experimental.VirtualDevices )

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.Builder addVirtualDevices (int index, GPUOptions.Experimental.VirtualDevices.Builder builderForValue)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.VirtualDevices.Builder addVirtualDevicesBuilder ()

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.VirtualDevices.Builder addVirtualDevicesBuilder (индекс int)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

общественный GPUOptions.Экспериментальная сборка ()

public GPUOptions.Experimental buildPartial ()

общедоступный GPUOptions.Experimental.Builder очистить ()

public GPUOptions.Experimental.Builder ClearCollectiveRingOrder ()

 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.  This assumes that all workers have the same GPU
 topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
 This ring order is used by the RingReducer implementation of
 CollectiveReduce, and serves as an override to automatic ring order
 generation in OrderTaskDeviceMap() during CollectiveParam resolution.
 
string collective_ring_order = 4;

общедоступный GPUOptions.Experimental.Builder ClearField (поле com.google.protobuf.Descriptors.FieldDescriptor)

public GPUOptions.Experimental.Builder ClearKernelTrackerMaxBytes ()

 If kernel_tracker_max_bytes = n > 0, then a tracking event is
 inserted after every series of kernels allocating a sum of
 memory >= n.  If one kernel allocates b * n bytes, then one
 event will be inserted after it, but it will count as b against
 the pending limit.
 
int32 kernel_tracker_max_bytes = 8;

public GPUOptions.Experimental.Builder ClearKernelTrackerMaxInterval ()

 Parameters for GPUKernelTracker.  By default no kernel tracking is done.
 Note that timestamped_allocator is only effective if some tracking is
 specified.
 If kernel_tracker_max_interval = n > 0, then a tracking event
 is inserted after every n kernels without an event.
 
int32 kernel_tracker_max_interval = 7;

public GPUOptions.Experimental.Builder ClearKernelTrackerMaxPending ()

 If kernel_tracker_max_pending > 0 then no more than this many
 tracking events can be outstanding at a time.  An attempt to
 launch an additional kernel will stall until an event
 completes.
 
int32 kernel_tracker_max_pending = 9;

public GPUOptions.Experimental.BuildercleNumDevToDevCopyStreams ( )

 If > 1, the number of device-to-device copy streams to create
 for each GPUDevice.  Default value is 0, which is automatically
 converted to 1.
 
int32 num_dev_to_dev_copy_streams = 3;

общедоступный GPUOptions.Experimental.Builder ClearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)

public GPUOptions.Experimental.BuildercleTimestampedAllocator ( )

 If true then extra work is done by GPUDevice and GPUBFCAllocator to
 keep track of when GPU memory is freed and when kernels actually
 complete so that we can know when a nominally free memory chunk
 is really not subject to pending use.
 
bool timestamped_allocator = 5;

public GPUOptions.Experimental.BuildercleUseUnifiedMemory ( )

 If true, uses CUDA unified memory for memory allocations. If
 per_process_gpu_memory_fraction option is greater than 1.0, then unified
 memory is used regardless of the value for this field. See comments for
 per_process_gpu_memory_fraction field for more details and requirements
 of the unified memory. This option is useful to oversubscribe memory if
 multiple processes are sharing a single GPU while individually using less
 than 1.0 per process memory fraction.
 
bool use_unified_memory = 2;

public GPUOptions.Experimental.BuildercleVirtualDevices ( )

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

общедоступный клон GPUOptions.Experimental.Builder ()

публичная строка getCollectiveRingOrder ()

 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.  This assumes that all workers have the same GPU
 topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
 This ring order is used by the RingReducer implementation of
 CollectiveReduce, and serves as an override to automatic ring order
 generation in OrderTaskDeviceMap() during CollectiveParam resolution.
 
string collective_ring_order = 4;

public com.google.protobuf.ByteString getCollectiveRingOrderBytes ()

 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.  This assumes that all workers have the same GPU
 topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
 This ring order is used by the RingReducer implementation of
 CollectiveReduce, and serves as an override to automatic ring order
 generation in OrderTaskDeviceMap() during CollectiveParam resolution.
 
string collective_ring_order = 4;

общедоступный GPUOptions.Экспериментальный getDefaultInstanceForType ()

общедоступный статический окончательный com.google.protobuf.Descriptors.Descriptor getDescriptor ()

общедоступный com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()

public int getKernelTrackerMaxBytes ()

 If kernel_tracker_max_bytes = n > 0, then a tracking event is
 inserted after every series of kernels allocating a sum of
 memory >= n.  If one kernel allocates b * n bytes, then one
 event will be inserted after it, but it will count as b against
 the pending limit.
 
int32 kernel_tracker_max_bytes = 8;

public int getKernelTrackerMaxInterval ()

 Parameters for GPUKernelTracker.  By default no kernel tracking is done.
 Note that timestamped_allocator is only effective if some tracking is
 specified.
 If kernel_tracker_max_interval = n > 0, then a tracking event
 is inserted after every n kernels without an event.
 
int32 kernel_tracker_max_interval = 7;

public int getKernelTrackerMaxPending ()

 If kernel_tracker_max_pending > 0 then no more than this many
 tracking events can be outstanding at a time.  An attempt to
 launch an additional kernel will stall until an event
 completes.
 
int32 kernel_tracker_max_pending = 9;

public int getNumDevToDevCopyStreams ()

 If > 1, the number of device-to-device copy streams to create
 for each GPUDevice.  Default value is 0, which is automatically
 converted to 1.
 
int32 num_dev_to_dev_copy_streams = 3;

общедоступное логическое значение getTimestampedAllocator ()

 If true then extra work is done by GPUDevice and GPUBFCAllocator to
 keep track of when GPU memory is freed and when kernels actually
 complete so that we can know when a nominally free memory chunk
 is really not subject to pending use.
 
bool timestamped_allocator = 5;

общедоступное логическое значение getUseUnifiedMemory ()

 If true, uses CUDA unified memory for memory allocations. If
 per_process_gpu_memory_fraction option is greater than 1.0, then unified
 memory is used regardless of the value for this field. See comments for
 per_process_gpu_memory_fraction field for more details and requirements
 of the unified memory. This option is useful to oversubscribe memory if
 multiple processes are sharing a single GPU while individually using less
 than 1.0 per process memory fraction.
 
bool use_unified_memory = 2;

public GPUOptions.Experimental.VirtualDevices getVirtualDevices (индекс int)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.VirtualDevices.Builder getVirtualDevicesBuilder (индекс int)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

общедоступный список < GPUOptions.Experimental.VirtualDevices.Builder > getVirtualDevicesBuilderList ()

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public int getVirtualDevicesCount ()

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

общедоступный список < GPUOptions.Experimental.VirtualDevices > getVirtualDevicesList ()

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.VirtualDevicesOrBuilder getVirtualDevicesOrBuilder (индекс int)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

общедоступный список<? расширяет GPUOptions.Experimental.VirtualDevicesOrBuilder > getVirtualDevicesOrBuilderList ()

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

публичное финальное логическое значение isInitialized ()

public GPUOptions.Experimental.Builder mergeFrom (com.google.protobuf.Message другое)

public GPUOptions.Experimental.Builder mergeFrom (вход com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)

Броски
Исключение IO

общедоступный окончательный вариант GPUOptions.Experimental.Builder mergeUnknownFields (com.google.protobuf.UnknownFieldSetknownFields)

public GPUOptions.Experimental.Builder removeVirtualDevices (индекс int)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.Builder setCollectiveRingOrder (строковое значение)

 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.  This assumes that all workers have the same GPU
 topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
 This ring order is used by the RingReducer implementation of
 CollectiveReduce, and serves as an override to automatic ring order
 generation in OrderTaskDeviceMap() during CollectiveParam resolution.
 
string collective_ring_order = 4;

public GPUOptions.Experimental.Builder setCollectiveRingOrderBytes (значение com.google.protobuf.ByteString)

 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.  This assumes that all workers have the same GPU
 topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
 This ring order is used by the RingReducer implementation of
 CollectiveReduce, and serves as an override to automatic ring order
 generation in OrderTaskDeviceMap() during CollectiveParam resolution.
 
string collective_ring_order = 4;

public GPUOptions.Experimental.Builder setField (поле com.google.protobuf.Descriptors.FieldDescriptor, значение объекта)

public GPUOptions.Experimental.Builder setKernelTrackerMaxBytes (целое значение)

 If kernel_tracker_max_bytes = n > 0, then a tracking event is
 inserted after every series of kernels allocating a sum of
 memory >= n.  If one kernel allocates b * n bytes, then one
 event will be inserted after it, but it will count as b against
 the pending limit.
 
int32 kernel_tracker_max_bytes = 8;

public GPUOptions.Experimental.Builder setKernelTrackerMaxInterval (целое значение)

 Parameters for GPUKernelTracker.  By default no kernel tracking is done.
 Note that timestamped_allocator is only effective if some tracking is
 specified.
 If kernel_tracker_max_interval = n > 0, then a tracking event
 is inserted after every n kernels without an event.
 
int32 kernel_tracker_max_interval = 7;

public GPUOptions.Experimental.Builder setKernelTrackerMaxPending (целое значение)

 If kernel_tracker_max_pending > 0 then no more than this many
 tracking events can be outstanding at a time.  An attempt to
 launch an additional kernel will stall until an event
 completes.
 
int32 kernel_tracker_max_pending = 9;

public GPUOptions.Experimental.Builder setNumDevToDevCopyStreams (целое значение)

 If > 1, the number of device-to-device copy streams to create
 for each GPUDevice.  Default value is 0, which is automatically
 converted to 1.
 
int32 num_dev_to_dev_copy_streams = 3;

public GPUOptions.Experimental.Builder setRepeatedField (поле com.google.protobuf.Descriptors.FieldDescriptor, индекс int, значение объекта)

public GPUOptions.Experimental.Builder setTimestampedAllocator (логическое значение)

 If true then extra work is done by GPUDevice and GPUBFCAllocator to
 keep track of when GPU memory is freed and when kernels actually
 complete so that we can know when a nominally free memory chunk
 is really not subject to pending use.
 
bool timestamped_allocator = 5;

общедоступный окончательный вариант GPUOptions.Experimental.Builder setUnknownFields (com.google.protobuf.UnknownFieldSetknownFields)

public GPUOptions.Experimental.Builder setUseUnifiedMemory (логическое значение)

 If true, uses CUDA unified memory for memory allocations. If
 per_process_gpu_memory_fraction option is greater than 1.0, then unified
 memory is used regardless of the value for this field. See comments for
 per_process_gpu_memory_fraction field for more details and requirements
 of the unified memory. This option is useful to oversubscribe memory if
 multiple processes are sharing a single GPU while individually using less
 than 1.0 per process memory fraction.
 
bool use_unified_memory = 2;

public GPUOptions.Experimental.Builder setVirtualDevices (int index, GPUOptions.Experimental.VirtualDevices.Builder builderForValue)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.Builder setVirtualDevices (индекс int, значение GPUOptions.Experimental.VirtualDevices )

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;