VariableSynchronization

enum final público VariableSynchronization

 Indicates when a distributed variable will be synced.
 
Protobuf enum tensorflow.VariableSynchronization

Constantes

interno VARIABLE_SYNCHRONIZATION_AUTO_VALUE
 `AUTO`: Indicates that the synchronization will be determined by the
 current `DistributionStrategy` (eg.
interno VARIABLE_SYNCHRONIZATION_NONE_VALUE
 `NONE`: Indicates that there will only be one copy of the variable, so
 there is no need to sync.
interno VARIABLE_SYNCHRONIZATION_ON_READ_VALUE
 `ON_READ`: Indicates that the variable will be aggregated across devices
 when it is read (eg.
interno VARIABLE_SYNCHRONIZATION_ON_WRITE_VALUE
 `ON_WRITE`: Indicates that the variable will be updated across devices
 every time it is written.

Métodos herdados

Valores de Enum

público estático final VariableSynchronization UNRECOGNIZED

público estático final VariableSynchronization VARIABLE_SYNCHRONIZATION_AUTO

 `AUTO`: Indicates that the synchronization will be determined by the
 current `DistributionStrategy` (eg. With `MirroredStrategy` this would be
 `ON_WRITE`).
 
VARIABLE_SYNCHRONIZATION_AUTO = 0;

público estático final VariableSynchronization VARIABLE_SYNCHRONIZATION_NONE

 `NONE`: Indicates that there will only be one copy of the variable, so
 there is no need to sync.
 
VARIABLE_SYNCHRONIZATION_NONE = 1;

público estático final VariableSynchronization VARIABLE_SYNCHRONIZATION_ON_READ

 `ON_READ`: Indicates that the variable will be aggregated across devices
 when it is read (eg. when checkpointing or when evaluating an op that uses
 the variable).
 
VARIABLE_SYNCHRONIZATION_ON_READ = 3;

público estático final VariableSynchronization VARIABLE_SYNCHRONIZATION_ON_WRITE

 `ON_WRITE`: Indicates that the variable will be updated across devices
 every time it is written.
 
VARIABLE_SYNCHRONIZATION_ON_WRITE = 2;

Constantes

público estático final int VARIABLE_SYNCHRONIZATION_AUTO_VALUE

 `AUTO`: Indicates that the synchronization will be determined by the
 current `DistributionStrategy` (eg. With `MirroredStrategy` this would be
 `ON_WRITE`).
 
VARIABLE_SYNCHRONIZATION_AUTO = 0;

Valor Constante: 0

público estático final int VARIABLE_SYNCHRONIZATION_NONE_VALUE

 `NONE`: Indicates that there will only be one copy of the variable, so
 there is no need to sync.
 
VARIABLE_SYNCHRONIZATION_NONE = 1;

Valor Constante: 1

público estático final int VARIABLE_SYNCHRONIZATION_ON_READ_VALUE

 `ON_READ`: Indicates that the variable will be aggregated across devices
 when it is read (eg. when checkpointing or when evaluating an op that uses
 the variable).
 
VARIABLE_SYNCHRONIZATION_ON_READ = 3;

Valor Constante: 3

público estático final int VARIABLE_SYNCHRONIZATION_ON_WRITE_VALUE

 `ON_WRITE`: Indicates that the variable will be updated across devices
 every time it is written.
 
VARIABLE_SYNCHRONIZATION_ON_WRITE = 2;

Valor Constante: 2