ResourceHandleProto.Builder

lớp cuối cùng tĩnh công khai ResourceHandleProto.Builder

 Protocol buffer representing a handle to a tensorflow resource. Handles are
 not valid across executions, but can be serialized back and forth from within
 a single run.
 
Tenorflow loại tensorflow.ResourceHandleProto

Phương pháp công khai

ResourceHandleProto.Builder
addAllDtypesAndShapes (Iterable<? mở rộng các giá trị ResourceHandleProto.DtypeAndShape >)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape.Builder builderForValue)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes (giá trị ResourceHandleProto.DtypeAndShape )
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes (chỉ mục int, giá trị ResourceHandleProto.DtypeAndShape )
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addDtypesAndShapes (chỉ mục int, ResourceHandleProto.DtypeAndShape.Builder builderForValue)
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShape.Builder
addDtypesAndShapesBuilder (chỉ mục int)
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShape.Builder
addDtypesAndShapesBuilder ()
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
addRepeatedField (trường com.google.protobuf.Descriptors.FieldDescriptor, Giá trị đối tượng)
Tài NguyênXử LýProto
Tài NguyênXử LýProto
ResourceHandleProto.Builder
ResourceHandleProto.Builder
ClearContainer ()
 Container in which this resource is placed.
ResourceHandleProto.Builder
ClearDevice ()
 Unique name for the device containing the resource.
ResourceHandleProto.Builder
clearDtypesAndShapes ()
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
ClearField (trường com.google.protobuf.Descriptors.FieldDescriptor)
ResourceHandleProto.Builder
ClearHashCode ()
 Hash code for the type of the resource.
ResourceHandleProto.Builder
clear MaybeTypeName ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
ResourceHandleProto.Builder
ClearName ()
 Unique name of this resource.
ResourceHandleProto.Builder
clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)
ResourceHandleProto.Builder
Sợi dây
getContainer ()
 Container in which this resource is placed.
com.google.protobuf.ByteString
getContainerBytes ()
 Container in which this resource is placed.
Tài NguyênXử LýProto
com.google.protobuf.Descriptors.Descriptor tĩnh cuối cùng
com.google.protobuf.Descriptors.Descriptor
Sợi dây
getDevice ()
 Unique name for the device containing the resource.
com.google.protobuf.ByteString
getDeviceBytes ()
 Unique name for the device containing the resource.
ResourceHandleProto.DtypeAndShape
getDtypesAndShapes (chỉ mục int)
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShape.Builder
getDtypesAndShapesBuilder (chỉ mục int)
 Data types and shapes for the underlying resource.
Danh sách< ResourceHandleProto.DtypeAndShape.Builder >
getDtypesAndShapesBuilderList ()
 Data types and shapes for the underlying resource.
int
getDtypesAndShapesCount ()
 Data types and shapes for the underlying resource.
Danh sách< ResourceHandleProto.DtypeAndShape >
getDtypesAndShapesList ()
 Data types and shapes for the underlying resource.
ResourceHandleProto.DtypeAndShapeOrBuilder
getDtypesAndShapesOrBuilder (chỉ mục int)
 Data types and shapes for the underlying resource.
Danh sách<? mở rộng ResourceHandleProto.DtypeAndShapeOrBuilder >
getDtypesAndShapesOrBuilderList ()
 Data types and shapes for the underlying resource.
dài
getHashCode ()
 Hash code for the type of the resource.
Sợi dây
get MaybeTypeName ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
com.google.protobuf.ByteString
get MaybeTypeNameBytes ()
 For debug-only, the name of the type pointed to by this handle, if
 available.
Sợi dây
lấy Tên ()
 Unique name of this resource.
com.google.protobuf.ByteString
getNameBytes ()
 Unique name of this resource.
boolean cuối cùng
ResourceHandleProto.Builder
mergeFrom (com.google.protobuf.Message other)
ResourceHandleProto.Builder
mergeFrom (đầu vào com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)
ResourceHandleProto.Builder cuối cùng
hợp nhấtUnknownFields (com.google.protobuf.UnknownFieldSet knownFields)
ResourceHandleProto.Builder
RemoveDtypesAndShapes (chỉ mục int)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
setContainer (Giá trị chuỗi)
 Container in which this resource is placed.
ResourceHandleProto.Builder
setContainerBytes (giá trị com.google.protobuf.ByteString)
 Container in which this resource is placed.
ResourceHandleProto.Builder
setDevice (Giá trị chuỗi)
 Unique name for the device containing the resource.
ResourceHandleProto.Builder
setDeviceBytes (giá trị com.google.protobuf.ByteString)
 Unique name for the device containing the resource.
ResourceHandleProto.Builder
setDtypesAndShapes (chỉ mục int, ResourceHandleProto.DtypeAndShape.Builder builderForValue)
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
setDtypesAndShapes (chỉ mục int, giá trị ResourceHandleProto.DtypeAndShape )
 Data types and shapes for the underlying resource.
ResourceHandleProto.Builder
setField (trường com.google.protobuf.Descriptors.FieldDescriptor, Giá trị đối tượng)
ResourceHandleProto.Builder
setHashCode (giá trị dài)
 Hash code for the type of the resource.
ResourceHandleProto.Builder
set MaybeTypeName (Giá trị chuỗi)
 For debug-only, the name of the type pointed to by this handle, if
 available.
ResourceHandleProto.Builder
set MaybeTypeNameBytes (giá trị com.google.protobuf.ByteString)
 For debug-only, the name of the type pointed to by this handle, if
 available.
ResourceHandleProto.Builder
setName (Giá trị chuỗi)
 Unique name of this resource.
ResourceHandleProto.Builder
setNameBytes (giá trị com.google.protobuf.ByteString)
 Unique name of this resource.
ResourceHandleProto.Builder
setRepeatedField (trường com.google.protobuf.Descriptors.FieldDescriptor, chỉ mục int, giá trị đối tượng)
ResourceHandleProto.Builder cuối cùng
setUnknownFields (com.google.protobuf.UnknownFieldSet knownFields)

Phương pháp kế thừa

Phương pháp công khai

public ResourceHandleProto.Builder addAllDtypesAndShapes (Iterable<? mở rộng các giá trị ResourceHandleProto.DtypeAndShape >)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addDtypesAndShapes ( ResourceHandleProto.DtypeAndShape.Builder builderForValue)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addDtypesAndShapes (giá trị ResourceHandleProto.DtypeAndShape )

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addDtypesAndShapes (chỉ mục int, giá trị ResourceHandleProto.DtypeAndShape )

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addDtypesAndShapes (chỉ mục int, ResourceHandleProto.DtypeAndShape.Builder builderForValue)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.DtypeAndShape.Builder addDtypesAndShapesBuilder (chỉ mục int)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.DtypeAndShape.Builder addDtypesAndShapesBuilder ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder addRepeatedField (trường com.google.protobuf.Descriptors.FieldDescriptor, Giá trị đối tượng)

Bản dựng ResourceHandleProto công cộng ()

public ResourceHandleProto buildPartial ()

public ResourceHandleProto.Builder rõ ràng ()

public ResourceHandleProto.Builder clearContainer ()

string container = 2;

 Container in which this resource is placed.
 
= 2;

public ResourceHandleProto.Builder clearDevice ()

thiết bị chuỗi

 Unique name for the device containing the resource.
 
string device = 1;

public ResourceHandleProto.Builder clearDtypesAndShapes ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder clearField (trường com.google.protobuf.Descriptors.FieldDescriptor)

public ResourceHandleProto.Builder clearHashCode ()

 Hash code for the type of the resource. Is only valid in the same device
 and in the same execution.
 
uint64 hash_code = 4;

public ResourceHandleProto.Builder clear MaybeTypeName ()

chuỗi

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

public ResourceHandleProto.Builder clearName ()

string name = 3;

 Unique name of this resource.
 
= 3;

public ResourceHandleProto.Builder clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)

bản sao ResourceHandleProto.Builder công khai ()

chuỗi công khai getContainer ()

string container = 2;

 Container in which this resource is placed.
 
= 2;

com.google.protobuf.ByteString getContainerBytes công khai ()

 Container in which this resource is placed.
 
string container = 2;

public ResourceHandleProto getDefaultInstanceForType ()

công khai tĩnh cuối cùng com.google.protobuf.Descriptors.Descriptor getDescriptor ()

com.google.protobuf.Descriptors.Descriptor công khai getDescriptorForType ()

Chuỗi công khai getDevice ()

thiết bị chuỗi

 Unique name for the device containing the resource.
 
string device = 1;

com.google.protobuf.ByteString getDeviceBytes công khai ()

thiết bị chuỗi

 Unique name for the device containing the resource.
 
string device = 1;

public ResourceHandleProto.DtypeAndShape getDtypesAndShapes (chỉ mục int)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.DtypeAndShape.Builder getDtypesAndShapesBuilder (chỉ mục int)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

Danh sách công khai< ResourceHandleProto.DtypeAndShape.Builder > getDtypesAndShapesBuilderList ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

int công khai getDtypesAndShapesCount ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

Danh sách công khai< ResourceHandleProto.DtypeAndShape > getDtypesAndShapesList ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.DtypeAndShapeOrBuilder getDtypesAndShapesOrBuilder (chỉ mục int)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

Danh sách công khai<? mở rộng ResourceHandleProto.DtypeAndShapeOrBuilder > getDtypesAndShapesOrBuilderList ()

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

getHashCode dài công khai ()

 Hash code for the type of the resource. Is only valid in the same device
 and in the same execution.
 
uint64 hash_code = 4;

Chuỗi công khai get MaybeTypeName ()

chuỗi

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

com.google.protobuf.ByteString công khai get MaybeTypeNameBytes ()

chuỗi

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

Chuỗi công khai getName ()

string name = 3;

 Unique name of this resource.
 
= 3;

com.google.protobuf.ByteString getNameBytes công khai ()

string name = 3;

 Unique name of this resource.
 
= 3;

boolean cuối cùng công khai được khởi tạo ()

public ResourceHandleProto.Builder mergeFrom (com.google.protobuf.Message other)

Public ResourceHandleProto.Builder mergeFrom (đầu vào com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite ExtensionRegistry)

Ném
IOException

bản cuối cùng công khai ResourceHandleProto.Builder mergeUnknownFields (com.google.protobuf.UnknownFieldSet knownFields)

public ResourceHandleProto.Builder xóaDtypesAndShapes (chỉ mục int)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder setContainer (Giá trị chuỗi)

vùng chứa chuỗi

 Container in which this resource is placed.
 
string container = 2;

public ResourceHandleProto.Builder setContainerBytes (giá trị com.google.protobuf.ByteString)

vùng chứa chuỗi

 Container in which this resource is placed.
 
string container = 2;

public ResourceHandleProto.Builder setDevice (Giá trị chuỗi)

thiết bị chuỗi

 Unique name for the device containing the resource.
 
string device = 1;

public ResourceHandleProto.Builder setDeviceBytes (giá trị com.google.protobuf.ByteString)

thiết bị chuỗi

 Unique name for the device containing the resource.
 
string device = 1;

public ResourceHandleProto.Builder setDtypesAndShapes (chỉ mục int, ResourceHandleProto.DtypeAndShape.Builder builderForValue)

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder setDtypesAndShapes (chỉ mục int, giá trị ResourceHandleProto.DtypeAndShape )

 Data types and shapes for the underlying resource.
 
repeated .tensorflow.ResourceHandleProto.DtypeAndShape dtypes_and_shapes = 6;

public ResourceHandleProto.Builder setField (trường com.google.protobuf.Descriptors.FieldDescriptor, Giá trị đối tượng)

public ResourceHandleProto.Builder setHashCode (giá trị dài)

 Hash code for the type of the resource. Is only valid in the same device
 and in the same execution.
 
uint64 hash_code = 4;

public ResourceHandleProto.Builder set MaybeTypeName (Giá trị chuỗi)

chuỗi

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

public ResourceHandleProto.Builder set MaybeTypeNameBytes (giá trị com.google.protobuf.ByteString)

 For debug-only, the name of the type pointed to by this handle, if
 available.
 
string maybe_type_name = 5;

public ResourceHandleProto.Builder setName (Giá trị chuỗi)

string name = 3;

 Unique name of this resource.
 
= 3;

public ResourceHandleProto.Builder setNameBytes (giá trị com.google.protobuf.ByteString)

string name = 3;

 Unique name of this resource.
 
= 3;

public ResourceHandleProto.Builder setRepeatedField (trường com.google.protobuf.Descriptors.FieldDescriptor, chỉ mục int, giá trị đối tượng)

bản cuối cùng công khai ResourceHandleProto.Builder setUnknownFields (com.google.protobuf.UnknownFieldSet knownFields)