GPUOptions.Experimental

GPUOptions de clase final estática pública .

Protobuf tipo tensorflow.GPUOptions.Experimental

Clases anidadas

clase GPUOptions.Experimental.Builder Protobuf tipo tensorflow.GPUOptions.Experimental
clase GPUOptions.Experimental.VirtualDevices
 Configuration for breaking down a visible GPU into multiple "virtual"
 devices. 
interfaz GPUOptions.Experimental.VirtualDevicesOrBuilder

Constantes

En t COLLECTIVE_RING_ORDER_FIELD_NUMBER
En t KERNEL_TRACKER_MAX_BYTES_FIELD_NUMBER
En t KERNEL_TRACKER_MAX_INTERVAL_FIELD_NUMBER
En t KERNEL_TRACKER_MAX_PENDING_FIELD_NUMBER
En t NUM_DEV_TO_DEV_COPY_STREAMS_FIELD_NUMBER
En t TIMESTAMPED_ALLOCATOR_FIELD_NUMBER
En t USE_UNIFIED_MEMORY_FIELD_NUMBER
En t VIRTUAL_DEVICES_FIELD_NUMBER

Métodos públicos

booleano
es igual a (Objeto obj)
Cuerda
getCollectiveRingOrder ()
 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.
com.google.protobuf.ByteString
getCollectiveRingOrderBytes ()
 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.
GPUOptions estáticas.Experimental
GPUOptions.Experimental
com.google.protobuf.Descriptors.Descriptor estático final
En t
getKernelTrackerMaxBytes ()
 If kernel_tracker_max_bytes = n > 0, then a tracking event is
 inserted after every series of kernels allocating a sum of
 memory >= n.
En t
getKernelTrackerMaxInterval ()
 Parameters for GPUKernelTracker.
En t
getKernelTrackerMaxPending ()
 If kernel_tracker_max_pending > 0 then no more than this many
 tracking events can be outstanding at a time.
En t
getNumDevToDevCopyStreams ()
 If > 1, the number of device-to-device copy streams to create
 for each GPUDevice.
En t
booleano
getTimestampedAllocator ()
 If true then extra work is done by GPUDevice and GPUBFCAllocator to
 keep track of when GPU memory is freed and when kernels actually
 complete so that we can know when a nominally free memory chunk
 is really not subject to pending use.
final com.google.protobuf.UnknownFieldSet
booleano
getUseUnifiedMemory ()
 If true, uses CUDA unified memory for memory allocations.
GPUOptions.Experimental.VirtualDevices
getVirtualDevices (índice int)
 The multi virtual device settings.
En t
getVirtualDevicesCount ()
 The multi virtual device settings.
Lista < GPUOptions.Experimental.VirtualDevices >
getVirtualDevicesList ()
 The multi virtual device settings.
GPUOptions.Experimental.VirtualDevicesOrBuilder
getVirtualDevicesOrBuilder (índice int)
 The multi virtual device settings.
Lista <? extiende GPUOptions.Experimental.VirtualDevicesOrBuilder >
getVirtualDevicesOrBuilderList ()
 The multi virtual device settings.
En t
booleano final
static GPUOptions.Experimental.Builder
static GPUOptions.Experimental.Builder
GPUOptions.Experimental.Builder
GPUOptions estáticas.Experimental
parseDelimitedFrom (entrada InputStream)
GPUOptions estáticas.Experimental
parseDelimitedFrom (entrada InputStream, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions estáticas.Experimental
parseFrom (datos ByteBuffer)
GPUOptions estáticas.Experimental
parseFrom (entrada com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions estáticas.Experimental
parseFrom (datos ByteBuffer, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions estáticas.Experimental
parseFrom (entrada com.google.protobuf.CodedInputStream)
GPUOptions estáticas.Experimental
parseFrom (byte [] datos, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions estáticas.Experimental
parseFrom (datos com.google.protobuf.ByteString)
GPUOptions estáticas.Experimental
parseFrom (entrada InputStream, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
GPUOptions estáticas.Experimental
parseFrom (datos com.google.protobuf.ByteString, com.google.protobuf.ExtensionRegistryLite extensionRegistry)
estático
GPUOptions.Experimental.Builder
vacío
writeTo (salida de com.google.protobuf.CodedOutputStream)

Métodos heredados

Constantes

public static final int COLLECTIVE_RING_ORDER_FIELD_NUMBER

Valor constante: 4

público estático final int KERNEL_TRACKER_MAX_BYTES_FIELD_NUMBER

Valor constante: 8

público estático final int KERNEL_TRACKER_MAX_INTERVAL_FIELD_NUMBER

Valor constante: 7

público estático final int KERNEL_TRACKER_MAX_PENDING_FIELD_NUMBER

Valor constante: 9

public static final int NUM_DEV_TO_DEV_COPY_STREAMS_FIELD_NUMBER

Valor constante: 3

public static final int TIMESTAMPED_ALLOCATOR_FIELD_NUMBER

Valor constante: 5

público estático final int USE_UNIFIED_MEMORY_FIELD_NUMBER

Valor constante: 2

public static final int VIRTUAL_DEVICES_FIELD_NUMBER

Valor constante: 1

Métodos públicos

public boolean es igual a (Object obj)

public String getCollectiveRingOrder ()

 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.  This assumes that all workers have the same GPU
 topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
 This ring order is used by the RingReducer implementation of
 CollectiveReduce, and serves as an override to automatic ring order
 generation in OrderTaskDeviceMap() during CollectiveParam resolution.
 
string collective_ring_order = 4; Collective_ring_order string collective_ring_order = 4;

public com.google.protobuf.ByteString getCollectiveRingOrderBytes ()

 If non-empty, defines a good GPU ring order on a single worker based on
 device interconnect.  This assumes that all workers have the same GPU
 topology.  Specify as a comma-separated string, e.g. "3,2,1,0,7,6,5,4".
 This ring order is used by the RingReducer implementation of
 CollectiveReduce, and serves as an override to automatic ring order
 generation in OrderTaskDeviceMap() during CollectiveParam resolution.
 
string collective_ring_order = 4; Collective_ring_order string collective_ring_order = 4;

GPUOptions.Experimental estática pública getDefaultInstance ()

public GPUOptions.Experimental getDefaultInstanceForType ()

público estático final com.google.protobuf.Descriptors.Descriptor getDescriptor ()

public int getKernelTrackerMaxBytes ()

 If kernel_tracker_max_bytes = n > 0, then a tracking event is
 inserted after every series of kernels allocating a sum of
 memory >= n.  If one kernel allocates b * n bytes, then one
 event will be inserted after it, but it will count as b against
 the pending limit.
 
int32 kernel_tracker_max_bytes = 8;

public int getKernelTrackerMaxInterval ()

 Parameters for GPUKernelTracker.  By default no kernel tracking is done.
 Note that timestamped_allocator is only effective if some tracking is
 specified.
 If kernel_tracker_max_interval = n > 0, then a tracking event
 is inserted after every n kernels without an event.
 
int32 kernel_tracker_max_interval = 7;

public int getKernelTrackerMaxPending ()

 If kernel_tracker_max_pending > 0 then no more than this many
 tracking events can be outstanding at a time.  An attempt to
 launch an additional kernel will stall until an event
 completes.
 
int32 kernel_tracker_max_pending = 9;

public int getNumDevToDevCopyStreams ()

 If > 1, the number of device-to-device copy streams to create
 for each GPUDevice.  Default value is 0, which is automatically
 converted to 1.
 
int32 num_dev_to_dev_copy_streams = 3;

público getParserForType ()

public int getSerializedSize ()

public boolean getTimestampedAllocator ()

 If true then extra work is done by GPUDevice and GPUBFCAllocator to
 keep track of when GPU memory is freed and when kernels actually
 complete so that we can know when a nominally free memory chunk
 is really not subject to pending use.
 
bool timestamped_allocator = 5;

public final com.google.protobuf.UnknownFieldSet getUnknownFields ()

public boolean getUseUnifiedMemory ()

 If true, uses CUDA unified memory for memory allocations. If
 per_process_gpu_memory_fraction option is greater than 1.0, then unified
 memory is used regardless of the value for this field. See comments for
 per_process_gpu_memory_fraction field for more details and requirements
 of the unified memory. This option is useful to oversubscribe memory if
 multiple processes are sharing a single GPU while individually using less
 than 1.0 per process memory fraction.
 
bool use_unified_memory = 2;

public GPUOptions.Experimental.VirtualDevices getVirtualDevices (int index)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public int getVirtualDevicesCount ()

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

Lista pública < GPUOptions.Experimental.VirtualDevices > getVirtualDevicesList ()

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public GPUOptions.Experimental.VirtualDevicesOrBuilder getVirtualDevicesOrBuilder (int index)

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

Lista pública <? extiende GPUOptions.Experimental.VirtualDevicesOrBuilder > getVirtualDevicesOrBuilderList ()

 The multi virtual device settings. If empty (not set), it will create
 single virtual device on each visible GPU, according to the settings
 in "visible_device_list" above. Otherwise, the number of elements in the
 list must be the same as the number of visible GPUs (after
 "visible_device_list" filtering if it is set), and the string represented
 device names (e.g. /device:GPU:<id>) will refer to the virtual
 devices and have the <id> field assigned sequentially starting from 0,
 according to the order they appear in this list and the "memory_limit"
 list inside each element. For example,
   visible_device_list = "1,0"
   virtual_devices { memory_limit: 1GB memory_limit: 2GB }
   virtual_devices {}
 will create three virtual devices as:
   /device:GPU:0 -> visible GPU 1 with 1GB memory
   /device:GPU:1 -> visible GPU 1 with 2GB memory
   /device:GPU:2 -> visible GPU 0 with all available memory
 NOTE:
 1. It's invalid to set both this and "per_process_gpu_memory_fraction"
    at the same time.
 2. Currently this setting is per-process, not per-session. Using
    different settings in different sessions within same process will
    result in undefined behavior.
 
repeated .tensorflow.GPUOptions.Experimental.VirtualDevices virtual_devices = 1;

public int hashCode ()

public final boolean isInitialized ()

public static GPUOptions.Experimental.Builder newBuilder ( GPUOptions.Experimental prototype)

public static GPUOptions.Experimental.Builder newBuilder ()

public GPUOptions.Experimental.Builder newBuilderForType ()

public static GPUOptions.Experimental parseDelimitedFrom (InputStream input)

Lanza
IOException

public static GPUOptions.Experimental parseDelimitedFrom (InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lanza
IOException

GPUOptions.Experimental estática pública GPUOptions.Experimental parseFrom (ByteBuffer datos)

Lanza
InvalidProtocolBufferException

public static GPUOptions.Experimental parseFrom (com.google.protobuf.CodedInputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lanza
IOException

public static GPUOptions.Experimental parseFrom (ByteBuffer data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lanza
InvalidProtocolBufferException

public static GPUOptions.Experimental parseFrom (entrada com.google.protobuf.CodedInputStream)

Lanza
IOException

public static GPUOptions.Experimental parseFrom (byte [] datos, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lanza
InvalidProtocolBufferException

public static GPUOptions.Experimental parseFrom (com.google.protobuf.ByteString data)

Lanza
InvalidProtocolBufferException

public static GPUOptions.Experimental parseFrom (InputStream input, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lanza
IOException

public static GPUOptions.Experimental parseFrom (com.google.protobuf.ByteString data, com.google.protobuf.ExtensionRegistryLite extensionRegistry)

Lanza
InvalidProtocolBufferException

público estático analizador ()

public GPUOptions.Experimental.Builder toBuilder ()

public void writeTo (salida de com.google.protobuf.CodedOutputStream)

Lanza
IOException