GPUOptions.Builder

GPUOptions.Builder de clase final estática pública

Protobuf tipo tensorflow.GPUOptions

Métodos públicos

GPUOptions.Builder
addRepeatedField (campo com.google.protobuf.Descriptors.FieldDescriptor, valor del objeto)
Opciones de GPU
Opciones de GPU
GPUOptions.Builder
claro ()
GPUOptions.Builder
borrarAllocatorType ()
 The type of GPU allocation strategy to use.
GPUOptions.Builder
borrarAllowGrowth ()
 If true, the allocator does not pre-allocate the entire specified
 GPU memory region, instead starting small and growing as needed.
GPUOptions.Builder
clearDeferredDeletionBytes ()
 Delay deletion of up to this many bytes to reduce the number of
 interactions with gpu driver code.
GPUOptions.Builder
claroExperimental ()
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
GPUOptions.Builder
clearField (campo com.google.protobuf.Descriptors.FieldDescriptor)
GPUOptions.Builder
clearForceGpuCompatible ()
 Force all tensors to be gpu_compatible.
GPUOptions.Builder
clearOneof (com.google.protobuf.Descriptors.OneofDescriptor uno de)
GPUOptions.Builder
clearPerProcessGpuMemoryFraction ()
 Fraction of the available GPU memory to allocate for each process.
GPUOptions.Builder
borrarPollingActiveDelayUsecs ()
 In the event polling loop sleep this many microseconds between
 PollEvents calls, when the queue is not empty.
GPUOptions.Builder
clearPollingInactiveDelayMsecs ()
 This field is deprecated and ignored.
GPUOptions.Builder
borrarVisibleDeviceList ()
 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.
GPUOptions.Builder
clonar ()
Cadena
getAllocatorType ()
 The type of GPU allocation strategy to use.
com.google.protobuf.ByteString
getAllocatorTypeBytes ()
 The type of GPU allocation strategy to use.
booleano
obtenerAllowGrowth ()
 If true, the allocator does not pre-allocate the entire specified
 GPU memory region, instead starting small and growing as needed.
Opciones de GPU
largo
getDeferredDeletionBytes ()
 Delay deletion of up to this many bytes to reduce the number of
 interactions with gpu driver code.
com.google.protobuf.Descriptors.Descriptor estático final
com.google.protobuf.Descriptors.Descriptor
GPUOptions.Experimental
obtenerExperimental ()
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
GPUOptions.Experimental.Builder
getExperimentalBuilder ()
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
GPUOptions.ExperimentalOrBuilder
getExperimentalOrBuilder ()
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
booleano
getForceGpuCompatible ()
 Force all tensors to be gpu_compatible.
doble
getPerProcessGpuMemoryFraction ()
 Fraction of the available GPU memory to allocate for each process.
En t
getPollingActiveDelayUsecs ()
 In the event polling loop sleep this many microseconds between
 PollEvents calls, when the queue is not empty.
En t
getPollingInactiveDelayMsecs ()
 This field is deprecated and ignored.
Cadena
getVisibleDeviceList ()
 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.
com.google.protobuf.ByteString
getVisibleDeviceListBytes ()
 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.
booleano
tieneExperimental ()
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
booleano final
GPUOptions.Builder
mergeExperimental ( GPUOptions.Valor experimental)
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
GPUOptions.Builder
mergeFrom (com.google.protobuf.Message otro)
GPUOptions.Builder
mergeFrom (entrada com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite extensiónRegistry)
GPUOptions.Builder final
mergeUnknownFields (com.google.protobuf.UnknownFieldSet desconocidoFields)
GPUOptions.Builder
setAllocatorType (valor de cadena)
 The type of GPU allocation strategy to use.
GPUOptions.Builder
setAllocatorTypeBytes (valor com.google.protobuf.ByteString)
 The type of GPU allocation strategy to use.
GPUOptions.Builder
setAllowGrowth (valor booleano)
 If true, the allocator does not pre-allocate the entire specified
 GPU memory region, instead starting small and growing as needed.
GPUOptions.Builder
setDeferredDeletionBytes (valor largo)
 Delay deletion of up to this many bytes to reduce the number of
 interactions with gpu driver code.
GPUOptions.Builder
setExperimental ( GPUOptions.Experimental.Builder builderForValue)
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
GPUOptions.Builder
setExperimental ( GPUOptions.Valor experimental)
 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
GPUOptions.Builder
setField (campo com.google.protobuf.Descriptors.FieldDescriptor, valor del objeto)
GPUOptions.Builder
setForceGpuCompatible (valor booleano)
 Force all tensors to be gpu_compatible.
GPUOptions.Builder
setPerProcessGpuMemoryFraction (valor doble)
 Fraction of the available GPU memory to allocate for each process.
GPUOptions.Builder
setPollingActiveDelayUsecs (valor int)
 In the event polling loop sleep this many microseconds between
 PollEvents calls, when the queue is not empty.
GPUOptions.Builder
setPollingInactiveDelayMsecs (valor int)
 This field is deprecated and ignored.
GPUOptions.Builder
setRepeatedField (campo com.google.protobuf.Descriptors.FieldDescriptor, índice int, valor del objeto)
GPUOptions.Builder final
setUnknownFields (com.google.protobuf.UnknownFieldSet desconocidoFields)
GPUOptions.Builder
setVisibleDeviceList (valor de cadena)
 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.
GPUOptions.Builder
setVisibleDeviceListBytes (valor com.google.protobuf.ByteString)
 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.

Métodos heredados

Métodos públicos

GPUOptions.Builder público addRepeatedField (campo com.google.protobuf.Descriptors.FieldDescriptor, valor del objeto)

compilación pública de GPUOptions ()

GPUOptions públicas buildPartial ()

GPUOptions.Builder público claro ()

GPUOptions.Builder público clearAllocatorType ()

 The type of GPU allocation strategy to use.
 Allowed values:
 "": The empty string (default) uses a system-chosen default
     which may change over time.
 "BFC": A "Best-fit with coalescing" algorithm, simplified from a
        version of dlmalloc.
 
string allocator_type = 2;

GPUOptions.Builder público clearAllowGrowth ()

 If true, the allocator does not pre-allocate the entire specified
 GPU memory region, instead starting small and growing as needed.
 
bool allow_growth = 4;

GPUOptions.Builder público clearDeferredDeletionBytes ()

 Delay deletion of up to this many bytes to reduce the number of
 interactions with gpu driver code.  If 0, the system chooses
 a reasonable default (several MBs).
 
int64 deferred_deletion_bytes = 3;

GPUOptions.Builder público clearExperimental ()

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

GPUOptions.Builder público clearField (campo com.google.protobuf.Descriptors.FieldDescriptor)

GPUOptions.Builder público clearForceGpuCompatible ()

 Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow,
 enabling this option forces all CPU tensors to be allocated with Cuda
 pinned memory. Normally, TensorFlow will infer which tensors should be
 allocated as the pinned memory. But in case where the inference is
 incomplete, this option can significantly speed up the cross-device memory
 copy performance as long as it fits the memory.
 Note that this option is not something that should be
 enabled by default for unknown or very large models, since all Cuda pinned
 memory is unpageable, having too much pinned memory might negatively impact
 the overall host system performance.
 
bool force_gpu_compatible = 8;

GPUOptions.Builder público clearOneof (com.google.protobuf.Descriptors.OneofDescriptor oneof)

GPUOptions.Builder público clearPerProcessGpuMemoryFraction ()

 Fraction of the available GPU memory to allocate for each process.
 1 means to allocate all of the GPU memory, 0.5 means the process
 allocates up to ~50% of the available GPU memory.
 GPU memory is pre-allocated unless the allow_growth option is enabled.
 If greater than 1.0, uses CUDA unified memory to potentially oversubscribe
 the amount of memory available on the GPU device by using host memory as a
 swap space. Accessing memory not available on the device will be
 significantly slower as that would require memory transfer between the host
 and the device. Options to reduce the memory requirement should be
 considered before enabling this option as this may come with a negative
 performance impact. Oversubscription using the unified memory requires
 Pascal class or newer GPUs and it is currently only supported on the Linux
 operating system. See
 https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements
 for the detailed requirements.
 
double per_process_gpu_memory_fraction = 1;

GPUOptions.Builder público clearPollingActiveDelayUsecs ()

 In the event polling loop sleep this many microseconds between
 PollEvents calls, when the queue is not empty.  If value is not
 set or set to 0, gets set to a non-zero default.
 
int32 polling_active_delay_usecs = 6;

GPUOptions.Builder público clearPollingInactiveDelayMsecs ()

 This field is deprecated and ignored.
 
int32 polling_inactive_delay_msecs = 7;

GPUOptions.Builder público clearVisibleDeviceList ()

 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.  For example, if TensorFlow
 can see 8 GPU devices in the process, and one wanted to map
 visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
 then one would specify this field as "5,3".  This field is similar in
 spirit to the CUDA_VISIBLE_DEVICES environment variable, except
 it applies to the visible GPU devices in the process.
 NOTE:
 1. The GPU driver provides the process with the visible GPUs
    in an order which is not guaranteed to have any correlation to
    the *physical* GPU id in the machine.  This field is used for
    remapping "visible" to "virtual", which means this operates only
    after the process starts.  Users are required to use vendor
    specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
    physical to visible device mapping prior to invoking TensorFlow.
 2. In the code, the ids in this list are also called "platform GPU id"s,
    and the 'virtual' ids of GPU devices (i.e. the ids in the device
    name "/device:GPU:<id>") are also called "TF GPU id"s. Please
    refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
    for more information.
 
string visible_device_list = 5;

clon público GPUOptions.Builder ()

cadena pública getAllocatorType ()

 The type of GPU allocation strategy to use.
 Allowed values:
 "": The empty string (default) uses a system-chosen default
     which may change over time.
 "BFC": A "Best-fit with coalescing" algorithm, simplified from a
        version of dlmalloc.
 
string allocator_type = 2;

público com.google.protobuf.ByteString getAllocatorTypeBytes ()

 The type of GPU allocation strategy to use.
 Allowed values:
 "": The empty string (default) uses a system-chosen default
     which may change over time.
 "BFC": A "Best-fit with coalescing" algorithm, simplified from a
        version of dlmalloc.
 
string allocator_type = 2;

getAllowGrowth público booleano ()

 If true, the allocator does not pre-allocate the entire specified
 GPU memory region, instead starting small and growing as needed.
 
bool allow_growth = 4;

GPUOptions públicas getDefaultInstanceForType ()

público largo getDeferredDeletionBytes ()

 Delay deletion of up to this many bytes to reduce the number of
 interactions with gpu driver code.  If 0, the system chooses
 a reasonable default (several MBs).
 
int64 deferred_deletion_bytes = 3;

público estático final com.google.protobuf.Descriptors.Descriptor getDescriptor ()

público com.google.protobuf.Descriptors.Descriptor getDescriptorForType ()

GPUOptions públicas.Experimental getExperimental ()

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

GPUOptions.Experimental.Builder público getExperimentalBuilder ()

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

GPUOptions públicas.ExperimentalOrBuilder getExperimentalOrBuilder ()

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

público booleano getForceGpuCompatible ()

 Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow,
 enabling this option forces all CPU tensors to be allocated with Cuda
 pinned memory. Normally, TensorFlow will infer which tensors should be
 allocated as the pinned memory. But in case where the inference is
 incomplete, this option can significantly speed up the cross-device memory
 copy performance as long as it fits the memory.
 Note that this option is not something that should be
 enabled by default for unknown or very large models, since all Cuda pinned
 memory is unpageable, having too much pinned memory might negatively impact
 the overall host system performance.
 
bool force_gpu_compatible = 8;

getPerProcessGpuMemoryFraction doble público ()

 Fraction of the available GPU memory to allocate for each process.
 1 means to allocate all of the GPU memory, 0.5 means the process
 allocates up to ~50% of the available GPU memory.
 GPU memory is pre-allocated unless the allow_growth option is enabled.
 If greater than 1.0, uses CUDA unified memory to potentially oversubscribe
 the amount of memory available on the GPU device by using host memory as a
 swap space. Accessing memory not available on the device will be
 significantly slower as that would require memory transfer between the host
 and the device. Options to reduce the memory requirement should be
 considered before enabling this option as this may come with a negative
 performance impact. Oversubscription using the unified memory requires
 Pascal class or newer GPUs and it is currently only supported on the Linux
 operating system. See
 https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements
 for the detailed requirements.
 
double per_process_gpu_memory_fraction = 1;

público int getPollingActiveDelayUsecs ()

 In the event polling loop sleep this many microseconds between
 PollEvents calls, when the queue is not empty.  If value is not
 set or set to 0, gets set to a non-zero default.
 
int32 polling_active_delay_usecs = 6;

público int getPollingInactiveDelayMsecs ()

 This field is deprecated and ignored.
 
int32 polling_inactive_delay_msecs = 7;

Cadena pública getVisibleDeviceList ()

 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.  For example, if TensorFlow
 can see 8 GPU devices in the process, and one wanted to map
 visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
 then one would specify this field as "5,3".  This field is similar in
 spirit to the CUDA_VISIBLE_DEVICES environment variable, except
 it applies to the visible GPU devices in the process.
 NOTE:
 1. The GPU driver provides the process with the visible GPUs
    in an order which is not guaranteed to have any correlation to
    the *physical* GPU id in the machine.  This field is used for
    remapping "visible" to "virtual", which means this operates only
    after the process starts.  Users are required to use vendor
    specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
    physical to visible device mapping prior to invoking TensorFlow.
 2. In the code, the ids in this list are also called "platform GPU id"s,
    and the 'virtual' ids of GPU devices (i.e. the ids in the device
    name "/device:GPU:<id>") are also called "TF GPU id"s. Please
    refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
    for more information.
 
string visible_device_list = 5;

público com.google.protobuf.ByteString getVisibleDeviceListBytes ()

 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.  For example, if TensorFlow
 can see 8 GPU devices in the process, and one wanted to map
 visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
 then one would specify this field as "5,3".  This field is similar in
 spirit to the CUDA_VISIBLE_DEVICES environment variable, except
 it applies to the visible GPU devices in the process.
 NOTE:
 1. The GPU driver provides the process with the visible GPUs
    in an order which is not guaranteed to have any correlation to
    the *physical* GPU id in the machine.  This field is used for
    remapping "visible" to "virtual", which means this operates only
    after the process starts.  Users are required to use vendor
    specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
    physical to visible device mapping prior to invoking TensorFlow.
 2. In the code, the ids in this list are also called "platform GPU id"s,
    and the 'virtual' ids of GPU devices (i.e. the ids in the device
    name "/device:GPU:<id>") are also called "TF GPU id"s. Please
    refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
    for more information.
 
string visible_device_list = 5;

hasExperimental público booleano ()

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

público final booleano isInitialized ()

GPUOptions.Builder público mergeExperimental (valor GPUOptions.Experimental )

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

GPUOptions.Builder público mergeFrom (com.google.protobuf.Message otro)

GPUOptions.Builder público mergeFrom (entrada com.google.protobuf.CodedInputStream, com.google.protobuf.ExtensionRegistryLite extensiónRegistry)

Lanza
IOExcepción

GPUOptions.Builder final público mergeUnknownFields (com.google.protobuf.UnknownFieldSet desconocidoFields)

GPUOptions.Builder público setAllocatorType (valor de cadena)

 The type of GPU allocation strategy to use.
 Allowed values:
 "": The empty string (default) uses a system-chosen default
     which may change over time.
 "BFC": A "Best-fit with coalescing" algorithm, simplified from a
        version of dlmalloc.
 
string allocator_type = 2;

público GPUOptions.Builder setAllocatorTypeBytes (valor com.google.protobuf.ByteString)

 The type of GPU allocation strategy to use.
 Allowed values:
 "": The empty string (default) uses a system-chosen default
     which may change over time.
 "BFC": A "Best-fit with coalescing" algorithm, simplified from a
        version of dlmalloc.
 
string allocator_type = 2;

GPUOptions.Builder público setAllowGrowth (valor booleano)

 If true, the allocator does not pre-allocate the entire specified
 GPU memory region, instead starting small and growing as needed.
 
bool allow_growth = 4;

GPUOptions.Builder público setDeferredDeletionBytes (valor largo)

 Delay deletion of up to this many bytes to reduce the number of
 interactions with gpu driver code.  If 0, the system chooses
 a reasonable default (several MBs).
 
int64 deferred_deletion_bytes = 3;

público GPUOptions.Builder setExperimental ( GPUOptions.Experimental.Builder builderForValue)

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

público GPUOptions.Builder setExperimental ( GPUOptions.Experimental valor)

 Everything inside experimental is subject to change and is not subject
 to API stability guarantees in
 https://www.tensorflow.org/guide/version_compat.
 
.tensorflow.GPUOptions.Experimental experimental = 9;

público GPUOptions.Builder setField (campo com.google.protobuf.Descriptors.FieldDescriptor, valor del objeto)

GPUOptions.Builder público setForceGpuCompatible (valor booleano)

 Force all tensors to be gpu_compatible. On a GPU-enabled TensorFlow,
 enabling this option forces all CPU tensors to be allocated with Cuda
 pinned memory. Normally, TensorFlow will infer which tensors should be
 allocated as the pinned memory. But in case where the inference is
 incomplete, this option can significantly speed up the cross-device memory
 copy performance as long as it fits the memory.
 Note that this option is not something that should be
 enabled by default for unknown or very large models, since all Cuda pinned
 memory is unpageable, having too much pinned memory might negatively impact
 the overall host system performance.
 
bool force_gpu_compatible = 8;

GPUOptions.Builder público setPerProcessGpuMemoryFraction (valor doble)

 Fraction of the available GPU memory to allocate for each process.
 1 means to allocate all of the GPU memory, 0.5 means the process
 allocates up to ~50% of the available GPU memory.
 GPU memory is pre-allocated unless the allow_growth option is enabled.
 If greater than 1.0, uses CUDA unified memory to potentially oversubscribe
 the amount of memory available on the GPU device by using host memory as a
 swap space. Accessing memory not available on the device will be
 significantly slower as that would require memory transfer between the host
 and the device. Options to reduce the memory requirement should be
 considered before enabling this option as this may come with a negative
 performance impact. Oversubscription using the unified memory requires
 Pascal class or newer GPUs and it is currently only supported on the Linux
 operating system. See
 https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#um-requirements
 for the detailed requirements.
 
double per_process_gpu_memory_fraction = 1;

GPUOptions.Builder público setPollingActiveDelayUsecs (valor int)

 In the event polling loop sleep this many microseconds between
 PollEvents calls, when the queue is not empty.  If value is not
 set or set to 0, gets set to a non-zero default.
 
int32 polling_active_delay_usecs = 6;

GPUOptions.Builder público setPollingInactiveDelayMsecs (valor int)

 This field is deprecated and ignored.
 
int32 polling_inactive_delay_msecs = 7;

público GPUOptions.Builder setRepeatedField (campo com.google.protobuf.Descriptors.FieldDescriptor, índice int, valor del objeto)

GPUOptions.Builder final público setUnknownFields (com.google.protobuf.UnknownFieldSet desconocidoFields)

GPUOptions.Builder público setVisibleDeviceList (valor de cadena)

 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.  For example, if TensorFlow
 can see 8 GPU devices in the process, and one wanted to map
 visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
 then one would specify this field as "5,3".  This field is similar in
 spirit to the CUDA_VISIBLE_DEVICES environment variable, except
 it applies to the visible GPU devices in the process.
 NOTE:
 1. The GPU driver provides the process with the visible GPUs
    in an order which is not guaranteed to have any correlation to
    the *physical* GPU id in the machine.  This field is used for
    remapping "visible" to "virtual", which means this operates only
    after the process starts.  Users are required to use vendor
    specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
    physical to visible device mapping prior to invoking TensorFlow.
 2. In the code, the ids in this list are also called "platform GPU id"s,
    and the 'virtual' ids of GPU devices (i.e. the ids in the device
    name "/device:GPU:<id>") are also called "TF GPU id"s. Please
    refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
    for more information.
 
string visible_device_list = 5;

GPUOptions.Builder público setVisibleDeviceListBytes (valor com.google.protobuf.ByteString)

 A comma-separated list of GPU ids that determines the 'visible'
 to 'virtual' mapping of GPU devices.  For example, if TensorFlow
 can see 8 GPU devices in the process, and one wanted to map
 visible GPU devices 5 and 3 as "/device:GPU:0", and "/device:GPU:1",
 then one would specify this field as "5,3".  This field is similar in
 spirit to the CUDA_VISIBLE_DEVICES environment variable, except
 it applies to the visible GPU devices in the process.
 NOTE:
 1. The GPU driver provides the process with the visible GPUs
    in an order which is not guaranteed to have any correlation to
    the *physical* GPU id in the machine.  This field is used for
    remapping "visible" to "virtual", which means this operates only
    after the process starts.  Users are required to use vendor
    specific mechanisms (e.g., CUDA_VISIBLE_DEVICES) to control the
    physical to visible device mapping prior to invoking TensorFlow.
 2. In the code, the ids in this list are also called "platform GPU id"s,
    and the 'virtual' ids of GPU devices (i.e. the ids in the device
    name "/device:GPU:<id>") are also called "TF GPU id"s. Please
    refer to third_party/tensorflow/core/common_runtime/gpu/gpu_id.h
    for more information.
 
string visible_device_list = 5;